lundi 6 avril 2020 par Frances Garrett, Matt Price, Laila Strazds, Dawn Walker
This report introduces a two-week workshop on web coding and environmental sustainability at a school for girls in northeastern India. Our discussion of this teaching project reviews issues that shaped the project’s development, outlines resources required for implementation, and summarizes the (…)
mercredi 11 mars 2020 par Nathalie Marceau, Sawsen Lakhal, Aude Séguin
Universal design for learning is used to design face-to-face and online courses, from elementary to graduate studies (Bergeron, Rousseau and Leclerc, 2011; Tremblay and Loiselle, 2016). However, the continuing education of the teaching staff of Quebec college education (teachers and pedagogical (…)
vendredi 4 octobre 2019 par Chantal Labonté, Veronica R. Smith
In the current study, the researchers examine the validity of a questionnaire assessing students’ perceptions of their self-directed learning and collaborative learning with and without technology with a group of Canadian middle school students. Lee and colleagues (2014) developed an 18-item (...)
vendredi 4 octobre 2019 par Jeffrey Clark, Philip G. Crandall, Robert Pellegrino, Jessica Shabatura
The present study evaluated simulated, hands on foodservice training delivered through smart glasses compared to passive, strictly video-based training. Handwashing performance variables, including frequency and efficacy, were measured along with post-training reactions. Participants in the (...)
L’objectif de cette étude est d’identifier et d’analyser les déterminants technologiques de la persévérance dans les cours à distance de niveau collégial (n=61), issus du modèle Unified theory of acceptance and use of technology (UTAUT). Les résultats des analyses par équations structurelles (…)
lundi 23 septembre 2019 par Caitlin Furlong, Michel Léger, Viktor Freiman
Au 21e siècle, l'acquisition de compétences numériques est importante afin de rester à jour avec les avancements technologiques qui affectent la vie quotidienne. Cherchant à mieux comprendre l'acquisition des compétences numériques, ce projet de recherche vise les environnements d’apprentissage (…)
Digital technology is reshaping the way higher education subjects are taught, including design. Various design disciplines use studio teaching as a pedagogy to educate students for professions in art and design. Studio teaching bases a high premium on face-to-face interactions which guide (...)
vendredi 19 avril 2019 par Michelle Deschênes, Thérèse Laferrière
Les enseignantes et les enseignants du collégial partagent avec les établissements d’enseignement la responsabilité de leur développement professionnel. Cet article a trait au codesign d’une plateforme numérique au service de l’agentivité des enseignants en situation de développement (…)
vendredi 19 avril 2019 par Meina Zhu, Curtis J. Bonk, Annisa R. Sari
This mixed methods study explores instructor motivations for offering massive open online courses (MOOCs) as well as the instructional innovations used to enhance the MOOC design. The researchers surveyed 143 MOOC instructors worldwide and then interviewed 12 of these instructors via Zoom. They (…)
vendredi 19 avril 2019 par Yuan Chen, Saul Carliner, Salvador Garcia Martinez, Ann-Louise Davidson
Because they are believed to be able to lower the costs of an education, e-books have been factored into the technology plans for community colleges and CEGEPs during the current decade. But adoption is a function of perceptions, which this study explored: (1) General perceptions of the CEGEP (...)